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About

I’m Guilherme “Guil“ Bandini, a game designer and producer with 5+ years experience working on managing projects from production to launch. I'm an outspoken person with an intense love for video games of all sorts. I like animals and have never accidentally summoned an elder god when going to IKEA (yet).

I started making games in 2009 at college, where I studied Game Design & Production, acquiring a bachelor’s (Brazil) and post-graduate degree (Canada). Since then, I’ve gone on quite a journey! I’ve helped release multiple games as a producer for the indie game publisher Armor Games Studios, produced grant projects and pitches for Brazilian indie developer Loud Noises and worked as the main game designer for playable ads at Wildlife Studios. Most recently, I had the chance to work on my first ever fighting game project, Them’s Fightin’ Herds, and faced challenges I had never expected to deliver 3 DLC characters in less than a year.

Also, I have a pet pigeon.